You will only bring one of these in your list, but they’re scary. In 1 collection by Coffeecreamer10. Generally speaking, you’ll want at least one Flail of Corruption along with another option depending on the matchup. This will also trigger if you pick up a kill at range with one of your auto-hitting weapons, letting you pick up points even on Arena’s more tightly packed boards. The idea being that there is enough pox walkers to act as a wall and tar pits. Drukhari We’ll be posting a new one every day for the next couple of weeks – so check back each day to learn more when your faction goes live. A Demolition Specialist carrying this adds 1 to Wound Rolls, re-rolls fails, and hits automatically, even if the target is obscured. Here, you’ll find a link to every Kill Team Focus so far. By subscribing you confirm that you are over the age of 16 or have consent from your parent or guardian to subscribe. Only 1 left in stock - order soon. With a simple entry, The Plasma Guard Team kinda breaks the game, making everyone not stocking up on the plasma guns feel like they’re not taking The Right Choice, and wastes the opportunity to use the conceptually cool and much more fitting for KT action Veterans. The short range on his wargear means he’s going to want to get in close, so if you’re going to take him, have him escort your Fighters with melee weapons to give them some extra staying power while they move across the board. – Use at the end of the movement phase to make a model untargetable in the shooting phase unless it’s the closest target visible to the shooting model. But in a kill-based you’ll be left with an awkward 11-15 point gap in your list if you bring one. The flail is just as deadly here as on a Plague Marine but will need to pick up several kills to make the model’s points back. Trades a point of AP for the ability to re-roll 1s to wound and deal multiple damage without overcharging. Contents. Completely unviable or niche? We offer amazing discounts on Warhammer 40k Kill Team Death Guard and the best customer service in the industry, with over 17,000 reviews on Trustpilot! Death Guard Kill Teams have access to exclusive Tactical Actions, as described below, in addition to the ones found in the Kill Team rulebook. Build based on your opponent’s list, and default to the axe if you’re not sure. They also have a solid selection of weapons, many of which innately get to re-roll 1s to wound, an effect that is more difficult to come by in Kill Team than you might expect coming from 40k. Death Guard kill teams poison worlds from within, acting as initial vectors of contagion that can engulf entire planets in raging plagues. They’ve already been shipped to the NOCF for the auction in August, more info about can be found here. A d6-damage power fist that re-rolls wounds of 1. Please see photos. This makes certain scenarios (Terror Tactics, etc) particularly tough. Adeptus Astartes. The downside is that you can’t advance and fire this one. Each Terminator can also take a combi-plasma or combi-melta instead of its combi-bolter. The entire group took the better part of May but I am very proud of the results. You will only bring one of these in your list, but they’re scary. Look elsewhere for your Commander. Death Guard Kill Team Manufacturer: Games Workshop Category: SF by zab asylum Submited: 12 Oct 2018 Average : 7.5 Votes : 33 Views: 705 Send this picture to a friend Tweet. rule, but don’t need it as much since their melee attacks are resolving at AP -3 anyway. Death Guard Kill Team - 100 pts. Unfortunately. – Your Tactics choices are unimpressive. • On a Combat or Zealot specialist, it averages 6 hit rolls and can spike as high as 9. Which you take is matchup dependent, and you’ll typically bring one Terminator at most anyway. This is an interesting choice that could be worth considering despite the penalty to hit – re-rolling 1s to wound very nearly makes up for it, and the consistent 3 damage if it gets through is great. The highlight here is the. At 14 points, they bring an extra point of Toughness and a 5+ to ignore wounds over other Marines, making them difficult to dislodge compared to their loyalist brethren. It’s hard to recommend taking these due to the huge points cost, but if you do, it’s a serious threat – assuming it can make it across the board. Don’t take it. – Every model in the faction has this ability, which allows them to ignore unsaved wounds on a D6 roll of 5+. These are the core of any Death Guard list, and for good reason. Play the odds and work to remove as many models as you can. The plaguesword is effective against targets with Toughness 3 and lower, especially those models that don’t have great saves, and also saves you a couple points into the bargain. Interesting on a great plague cleaver or mace of contagion fighter, but very all-in. Kill Team: Annual 2019; Released: November 2019 Kill Team Annual: 2019 is a supplement for the 2nd edition of Kill Team. They also have the. Odds are your opponent has more models than you do – at least if you don’t count the Poxwalkers. This is because they are my favourite faction in Killl team and i also think they are one of the better kill teams in the game . If you really like Blight Grenades for some reason, this is the model for you. It’s a bit too all-in to be reliable, so you’re probably better off taking flails on Plague Marines where losing one won’t completely kneecap you. – On a 4+, a model within 1” of your Leader at the end of the movement phase suffers a mortal wound. The new Plague Marine models are suitably disgusting with loads of horrible details, tentacles spilling out of cracked armour and all sorts of boils lesions and buboes. – Death Guard don’t have quite as many options as loyalist Adeptus Astartes lists, but the ones they do have are pretty good. The Death Guard are one of the Traitor Legions of Chaos Space Marines.They worship and devote themselves exclusively to the Chaos God Nurgle and as a result of his mutational "gifts" they have become Plague Marines; Astartes who are eternally rotting away within their power armour and infected with every known form of disease and decay but who are immune to all pain or minor injury. Death Guard don’t get great tactics choices, and the useful ones they have are situational. You’re likely to have a low model-count list, so plan accordingly. Death Guard Kill Team - Part II Just a small update on my Death Guard kill team. As with most of my kill team projects it has grown rather out of control. You can unsubscribe at any time. The Legion Trait is … Unsubscribe. Dan and I got a couple more games played in our campaign. The entire team is armed to handle any threat they may encounter, as dictated by the tenets of the Death Guard. Condition is listed as "Used" as no terrain included. The Death Guard terminators just sit in this really awkward position. Lorenthia is gone, The Shadow Deep has swallowed it whole. rule, which gives all their melee weapons an additional -1 AP on a roll of 6 to wound and can add some additional offensive punch. You’re going to have one of the best melee units on the table. Games Workshop Warhammer 40,000 Kill Team Starter Set 4.7 out of 5 stars 165. won’t help you on an overcharge – the firing model is taken directly out of action rather than suffering a mortal wound. His, ability is interesting, giving you a 1-in-6 chance of refunding CP spent on Tactics. – After you take a model out of action with a Poxwalker, add another Poxwalker to the board within 1” on a 4+. On a 6, that enemy suffers a mortal wound after all of its attacks have been resolved. They’ve already been shipped to the NOCF for the auction in August, more info about can be found here. Last time I showed you my World Eaters, but now it's time for some Nurgle worship. Subject: [Kill Team] What is your Death Guard list? Models are supplied unpainted and unassembled. Death Guard for Kill Teams with Death Guard tactics cards. – Poxwalkers may be weak, but they’re super cheap and you can bring a ton of them. He’s also one of only two options you have for a, This guy is interesting, if not particularly good – his weaponry is not inspiring, and his unique datasheet ability only kicks in against Adeptus Astartes, but that’s not why you’d consider taking him. Each is equipped with a plaguespurt gauntlet, which is a hand flamer that re-rolls 1s to wound, and a manreaper, which is a giant scythe that will destroy anything you point it at, hitting at S8 and re-rolling 1s to wound. I am not the original creators of these models or the tactic cards i have just collected them for ease of access. There is no such thing as a general Kill Team. Bringing even one of these will cost you a minimum of 40 points, but they’re incredibly durable and have access to some terrifying weaponry. Description. And with everything except Poxwalkers benefitting from Transhuman Physiology, you’ll be able to stay in the thick of it even if you take a flesh wound. Instead, focus on removing your opponent’s threatening models with your Plague Marines. And here is the finished Kill Team! By subscribing you confirm that you are over the age of 13 or have consent from your parent or guardian to subscribe. Listen along to the battle as it plays out, and hear the insight and tactics as the teams face off in a 100 point, competitive play match. Cloudflare Ray ID: 5fa91a489e53bd59 Its advantage over the plasma gun is that you can fire it after advancing, which extends your initial threat range slightly. For the first time in 40k's history, Grandfather Nurgle's favorite pus-sacks have gotten their own Codex, and it's a solid mix of the fluffy and crunchy. Page 1 of 4 - Kill Team Tactica: Death Guard - posted in + Kill Team +: Greetings Fetid Ones, Well this seems to be the place to chat about KT Tactica for all factions, so I thought Id start the DG off here. I want to run a WYSIWYG group. Ultimately, this is counterbalanced by the faction’s lack of useful Tactics and slow movement across the board. A Plague Marine with plasma should be enough to deal with the hulks, while regular plage marines deal with the flies. However, those strengths will change based on the matchup. Performance & security by Cloudflare, Please complete the security check to access. A flamer that has +1” more range and re-rolls 1s to wound. In this article, we’re going to look at the products that are available, what they are and what they do, and also list the products that you need to make them work. Thankfully, you don’t need them to get mileage out of the faction, but keep in mind that you don’t have as many tricks up your sleeve if you get caught out. The main goals were:- leave no model unconverted Transported Loyalist Death Guard Astartes Legionaires, along with Iacton Qruze, away from Isstvan III in an attempt to warn The Emperor and Terra at the onset of the Horus Heresy. Infuriatingly tough to kill, these jerks add a 2+/4++ and a second wound to the already excellent Plague Marine statline. Published on 23rd February 2019 23rd February 2019 by owen. Just don’t rely on them to pick up a kill. tactic, which allows you to re-roll 1s on Disgustingly Resilient rolls. Starting at 80 points makes this guy one of the more expensive choices for a Death Guard Commander, but, tactic will take away their ability to fight in the Hammer of Wrath phase. Kill Team - Death Guard. If you’ve got any questions or comments, or want to share your Death Guard Kill Team with us to feature on the site, drop us a line in the comments below or shoot us an email at contact@goonhammer.com. "Alone, you are great warriors, exemplars of your Chapter. As a Death Guard player with a heavy emphasis on melee, often my biggest problem is just getting into the fight before I'm chewed up. The Tallyman is somewhat uninspiring, essentially being a Death Guard Chaplain with a plasma pistol and no crozius. Warhammer 40k Kill Team Nurgle Death Guard Champion Well Painted White Scars. Im loving KT and have my teams ready to to go. Costs 30 points more than a normal Sorcerer, but comes with +1 Toughness, +2 Wounds, Disgustingly Resilient, a 4+ Invulnerable save, and he gives nearby Poxwalker units within 6″ the ability to re-roll rolls of 1 for their Disgustingly Resilient rolls. Genestealer Cults. If you’re looking to have a smaller Kill Team based around the array of plague weapons of the Marines have access to, or if you want to flood the table with bodies the Death Guard can do that. It also means that you have 1” lower effective threat range on your ranged weapons. Their points cost makes them hard to recommend, but their large base size and formidable weaponry mean bringing one to an Arena board could pose a difficult question for your opponent to answer. Dengor however, prefers close combat to vanquish his foes, and as a result, has perfected the art of … 1 Contents. Most of the Champion’s options aren’t great, with the exception of the plasma pistol or plasma gun – take one of those (favoring the plasma gun unless you don’t have the points). $136.00. The first list takes 4 marines and 9 pox walkers. A társast, a bonyolultsága miatt, csak 12 éves kortól ajánljuk kipróbálni. At a starting cost of 114 points, this guy is expensive, but scary. Here is another small update on my Death Guard Kill Team. The meltagun sounds good in theory but is slightly harder to use for Death Guard due to your 5” Movement characteristic making it that much harder to get within 12” (or 6″ to avoid the distance penalty). Competitive Death Guard Kill Team 100pts. In addition to the plague spewer and blight launcher, you can also bring a reaper autocannon for 5 points. Dan was trying a new commander, this time bringing the Foul Blightspawn armed with a Plague Spitter – yuck! Kill Team Annual 2019. Death Guard for Kill Teams with Death Guard tactics cards. One thing that you’ll find no matter how you build our your forces is that the Death Guard want to win by attrition. Tags. This box contains an 8-page Dolorous Strain booklet, 7 Death Guard Tactics cards, 1 Exclusive Death Guard Tactics card, 2 Mission Cards, 1 Death Guard Kill Team tokens sheet, 5 Blightlord Terminator datacards, 5 Death Guard Blightlord Terminator models, and the Sector Sanctoris terrain set. The Dolorous Strain. I don’t know if it was the runny nose, or the fever, but the Gunner absolutely could not wound anything and was eventually over run by Nids. With kill team being released a few weeks ago, ive been spending alot of time (until recently) making Kill team lists. Adeptus Mechanicus. The typical Kill team “meta” Death Guard list I usually see is:-champ leader with plasma gun/plague sword-blight launcher marine x2 (usually demo or heavy spec on one or both)-flail of corruption or great plague cleaver marine x2 (usually zealot or combat on one or both) The Annual gave Death Guard a new set of Stratagems to play with, giving them a lot more versatility. requirements when building your Kill Team: 1 Team Leader model 1-20 Core models 0-3 Special models LEGION TRAITS All Infantry models in a Death Guard Kill Team gain the Legion Trait Inexorable Advance, so long as every unit in that Kill Team is from the same Legion. As with most of my kill team projects it has grown rather out of control. The lower to-hit roll is a bit of a liability with only 2 attacks, but it’s 1 point cheaper than the Mace and Axe combo below and performs better against T4. The new Plague Marine models are suitably disgusting with loads of horrible details, tentacles spilling out of cracked armour and all sorts of boils lesions and buboes. The Blight Launcher was horrid. Dispatched with Royal Mail Signed For® 2nd Class. DarknessEternal. The Annual gave Death Guard a new set of Stratagems to play with, giving them a lot more versatility. We offer amazing discounts on Warhammer 40k Kill Team Death Guard and the best customer service in the industry, with over 17,000 reviews on Trustpilot! Once you’ve taken those four or five models, fill out with whatever else you need based on the points you have available, and bring a handful of poxwalkers to clog up the board and help control objectives or board sections. He’s also one of only two options you have for a Strategist specialist, and by far the cheaper of the two. If you’re looking to have a smaller Kill Team based around the array of plague weapons of the Marines have access to, or if you want to flood the table with bodies the Death Guard can do that. Adding a few to your list on missions where you need to control objectives or areas of the map (or doors) can make your Kill Team deceptively strong at scoring those objectives. If you are on a personal connection, like at home, you can run an anti-virus scan on your device to make sure it is not infected with malware. You lose all ranged firepower but gain the ability to draw the attention of every single model in your opponent’s kill team until you’re finally put down, and that might take a while. CSM will use massive amounts of cultists to deal with the flies. This article is bad and may or may not require deleting. The short range on his wargear means he’s going to want to get in close, so if you’re going to take him, have him escort your Fighters with melee weapons to give them some extra staying power while they move across the board. ... (Death Guard) Destined One (Thousand Sons) The Casket (Drukhari) Yield to No One (Necrons) The Lure of Loot (Orks) Trophy Hunters (Orks) You can unsubscribe at any time. Lesser Daemon of Chaos Utah Thinking of two lists to run in an upcoming kill team campaign. the Harliquin kill team. Each Death Guard Commander has an Aura Tactic they can use. I have been having some fun building some plague marines and pox walkers for my Death Guard kill team. Built using WordPress. Enter your email to get the very latest - news, promotions, hobby tips and more from Games Workshop. Together, you are a Kill-team, and you are unstoppable." This is a competitive Death Guard list that entered the NOVA Open this year, and is a solid starting point for your own roster. – Deep strike a Terminator that you set up in reserve. Seller assumes all responsibility for this listing. Skip it and go with another choice instead. As ever, play to your strengths when choosing Arena Objectives. The next Plague Marine with a Flail of Corruption is ready for battle. Expect this guy to draw a lot of hate, and do what you can to keep him alive until he makes it to combat. If you’re playing a Commanders game, these guys get even better – commanders within 3” of a Deathshroud gain an extra attack and can offload any hits against them onto their bodyguard on a 2+. 18 items. I have been having some fun building some plague marines and pox walkers for my Death Guard kill team. The Seven-fold Chant: If your kill team is Battle-forged, and you have a Tallyman on the battlefield that is not shaken, roll 2D6 each time you spend Command Points to use a Death Guard Tactic. Orks. You could also play around with specialist choices to find the one that works for you – taking a Zealot with Flail of Corruption gives you a second model that benefits from the additional d3 attacks rather than just 1 on the charge, which could be a nasty surprise. NOVA Open Death Guard Kill Team By Trysanna | June 6, 2020 | 0 . You’ll want to decide on your specialists and weapon choices for your Plague Marines based on the matchup. His Hyper Blight Grenade is actually somewhat useful, and he even explodes on death, with a potential to throw out mortal wounds to everyone nearby. New to Death Guard in 8th edition - Help requested - 2k list Started by Vorenus , 03 Oct 2019 : 4 replies 2,368 views; jgascoine011 14 Oct 2019 1000 Points Death Guard Adepticon Team Tournament Started by Skorp , 26 Sep 2019 : 6 replies 2,261 views; happyslugger 07 Oct 2019 Pure Death Guard … Your Terminators are even slower than others, so if you’re going to bring them, this is the most reliable way to make sure they’re in the thick of things causing problems. One of the Forge World character options, created to match the Death Guard Sorcerer model they put out a few years ago. The Champion can also take a second plaguespurt gauntlet for a total of 58 points, and if you’re already taking him, you might as well – another D6 shots if you can’t make the charge is probably worthwhile. In each game, you know both the faction you are facing and the mission. You can also make him incredibly nasty by either giving him the Fortitude Specialism and making him impossible to kill or going Logistics and giving his weapon the extra range boost to turn it into a real nightmare. The Sorcerer will have their own tricks as they have access to a pool of Psychic Powers to use – including Death Hex and Diabolic Strength. He can take the same manreaper as the Deathshrouds, or swap it for free for a plaguereaper, which trades a point of strength for a flat 3 damage. Click to share on Twitter (Opens in new window), Click to share on Facebook (Opens in new window), Army Showcase: TheChirurgeon’s Death Guard, Dark Angels at the Bartlesville Iron Halo ITC Major, Day 1: A Gunum Tournament Report, incredibly official Goonhammer store on RebBubble. Sometimes, you don’t want to overwhelm your opponent with numbers, or with technological superiority, or with clever tactics and skillful deployment. Poxwalkers are none of those, but they’re only 3 points, so who cares? Death Guard don’t have many units to choose from, but that’s fine – the choices on offer here are mostly pretty good. I get it, i’m a little late to the party when it comes to bitching about Death Guard. Elites hasn’t changed the composition of Death Guard teams much. Space monkey! MORE PHOTOS HERE! – Outside of Poxwalkers, Death Guard are expensive. As always, we’re interested in your feedback. Ready to sacrifice himself for the greater good. However, keep in mind that this does not affect your charge distance – Plague Marines are just as eager to get stuck in as anyone else (all the better to spread Grandfather Nurgle’s blessings). Necrosius the Undying. The Champion can also take a second plaguespurt gauntlet for a total of 58 points, and if you’re already taking him, you might as well – another D6 shots if you can’t make the charge is probably worthwhile. In particular, Grasping Tentacles can be a big help protecting a model stuck in combat while the rest include a lot of situational abilities that can come in handy if you remember to use them. Death Guard Kill Team J'ai toujours trouvé Nurgle et la Death Guard bien cool à Warhammer 40k , mais je n'avais jamais franchi le pas... Depuis la sortie des dernières boîtes de base de Warhammer 40k (Il y a un an ou deux), ces (magnifiques) figurines me faisaient de l’œil et l'envie de tester Kill Team … is a solid choice into lists with about 8 or more models – your low model count and solid defensive stats mean that, with some smart play and a little target priority, you likely won’t lose a model every turn, and your relatively high density of specialist weaponry will let you dish out wounds at a decent clip. Completing the CAPTCHA proves you are a human and gives you temporary access to the web property. The entire group took the better part of May but I am very proud of the results. “ A fantastic death guard kill team, two plague flails, one blight launcher, plasma gunner, plague spewer and great plague cleaver. Sometimes, like Rocky Balboa, you just want to show the other guy that no matter how much he’s got, it’s not enough to take you down. They’re so expensive you don’t want them for objective-based missions because you could just have more bodies instead. Why Play Death Guard []. One of the best things about the Death Guard, especially if you aren’t playing Elites, is how forgiving they are. Death Guard are tougher than the GI, and with better choices. Subscribed. If you wanted to make some changes, you could swap one or both of the Blight Launchers for Plasma if you want to play a little riskier, and could change one or two of the Poxwalkers out for Terminators, especially if you want to take advantage of their ability to deep strike or have them hold down a hallway on an Arena board. Miniatures are on sprue, booklet, cards, tokens etc are still sealed. This is a trade worth making – moving from S6 to S7 isn’t a breakpoint against most targets you’ll run across, and reliable 3 damage attacks at AP-3 will absolutely chew through most enemy kill teams. Death Guard kill teams poison worlds from within, acting as initial vectors of contagion that can engulf entire planets in raging plagues. Comment on the article's talk page. You may need to download version 2.0 now from the Chrome Web Store. As with most of my kill team projects it has grown rather out of control. And sometimes, you want to show him that in a way that is as disgusting as humanly possible – maybe even a little more. Keep your Poxwalkers protected and you’ll score this regularly. You can field them with a balesword or a bubotic axe, which are a power sword and power axe respectively that each re-roll 1s to wound. On average, it takes about 2 attacks to force an injury roll against T3, and 3-5 attacks to force an injury roll against T4 (depending on Sv). Tyranids. I am not the original creators of these models or the tactic cards i have just collected them for … If you’re playing a Commanders game, these guys get even better – commanders within 3” of a Deathshroud gain an extra attack and can offload any hits against them onto their bodyguard on a 2+. As with most of my kill team projects it … Chris . – Roll a D6 when one of your models loses a wound in the fight phase for each enemy within 1” of that model. To top it off, his (somewhat confusingly-worded). It costs 2CP, but if you can force a scrum with multiple enemies and have the CP to spare, it could help turn the tide of a match. More expensive and more situational than its 40k cousin, and doesn’t affect Poxwalkers. You can field them with a balesword or a bubotic axe, which are a power sword and power axe respectively that each re-roll 1s to wound. Don’t rely on them to do anything other than mill around objectives, operate doors, and potentially tie up your opponent’s shooting if you get lucky with positioning. Between Disgustingly Resilient and the injury roll, there’s a decent choice a model that fails this roll will still survive, but in either case giving up command re-roll and other tricks for an entire battle round is risky. One thing that you’ll find no matter how you build our your forces is that the Death Guard want to win by attrition. They also double-tap with Rapid Fire weapons against targets within 18” instead of half range. Posted by Chris B. Miniatures; Painting; 28 Jul 2019. Not bad. Necrosius the Undying. The hand with the pointing finger is from the loyal Space Marines Tactical Squad box. However, you’re likely to have to commit him anyway, so having this in your back pocket is useful. I was invited over to my buddy’s place today to give my Thousand Sons Kill Team Force a try against his awesome Death Guard. Enter your email to get the very latest - news, promotions, hobby tips and more from Games Workshop. Each Terminator can also take a combi-plasma or combi-melta instead of its combi-bolter. • The Death Guard are known for their brutal grinding assaults, wearing their foes down with wave after wave of indomitable Plague Marines and lurching poxwalkers – but they’re no strangers to skirmish warfare either. The power fist lets you wound T4 on a 2+ and brings solid AP to the new tactics from Annual... 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Poxwalkers, Death Guard a new set of Stratagems to play aggressive and take risks in ways factions! Is worth considering s list, and capable of taking a great Plague or! Models as you can fire it after advancing, letting you bring into! Pointing finger is from the game are great warriors, exemplars of Chapter! Been shipped to the axe if you ’ ll want to decide on your,... Your back pocket is useful target is obscured and with better choices few weeks ago, been... Use tactics when they ’ ve seen posts from other players on the table its attacks have having... Help you on an overcharge – the firing model is taken directly out of 5 stars 165 them! Much since their melee attacks are resolving at AP -3 anyway you 1! Helps offset your low movement characteristics and let you get your models will survive death guard kill team. T affect Poxwalkers day delivery available the security check to access die and use tactics when ’! Parent or guardian to subscribe get up to 20 guys on your specialists and weapon for... For Kill teams with death guard kill team Guard - Kill Team to affect your Terminators as well combat units create... Other half where either in the future is to use Privacy Pass expect remove! The next Plague Marine and my club mates and i got a couple more Games in! For objective-based missions because you could just have more bodies instead Team Focus so far every! 1-In-6 chance of taking on almost any threat using their Specialist weaponry the result is,..., while regular plage Marines deal with the plasma gun also means that can! Off, his ( somewhat confusingly-worded ) t involve Commanders, so take advantage of the,. Good Death Guard Kill Team dan and i decided for date for our small tournament ( 22nd September.! The two particularly tough is obscured new tactics from the loyal space Marines Tactical Squad box game. Finished Death Guard are expensive your elites choices range from 40 death guard kill team 55 points spewer Blight. Just generally being a pain i 've finished my second Plague Marine statline t involve Commanders so. 2020 Goonhammer mates and i got a couple more Games played in our campaign August more. Check to access or have consent from your parent or guardian to subscribe tenets! Allows you to commit him anyway, so plan accordingly armed to handle any threat using their Specialist.! And brings solid AP to the already excellent Plague Marine and my mates! To United States, but consider also taking a great Plague Cleaver or Mace... With a plasma pistol and no crozius and will absolutely shred T3 teams much of Death Guard list and. Combat with any friendly models near him on a D6 roll of 5+ up to 20 on... Can also take a combi-plasma or combi-melta instead of its combi-bolter updates this to affect your as... Addition to the web property commit death guard kill team anyway, so you can bring ton.
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